Charahub

Psych


By schaadenfreude

  • Name

    Psych

  • Webpage

    i158.photobucket.com/albums/t99/desertedeternity/designnotesforPsych.png

Biography

  • Nickname

    Je'sarzha

  • Occupation

    resistence fighter

  • Species

    nonhuman-based cyborg

  • Significant Other

    deceased

  • Physical Description

    Psych is an average example of his species, with no outstanding physical characteristics; and since most people can't tell the difference between one tree-crawler and another, his notable features are the inorganic ones.

    The left side of his head, left uper forearm, both lower forearms, left hind leg, and half his tail (not to mention a good portion of his torso) are mechatronic, with no "second skin" to hide the fact that he is a cyborg. On the organic half of his body are intricate metallic "tattoos", mostly consisting of copper on his hand and forearm, gold in a tribal filgeree across his skull; both are intertwined with silver that chases along the main chi lines on his upper body.

  • Personality

    W I P

  • Setting

    a sci-fi universe in which colonization and imperialism has spread from intra-planetary to inter-planetary. Humans are not the only ones to have this idea, though they are one of the ones with the smallest inter-galactic presence. Obviously, this is futuristic enough to have extended-period space travel a fairly routine and mundane thing.

    The galaxy has operated under a very loose set of rules and the assumption that everyone will be nice and leave other already-colonized planets alone. There are periodic uprisings from the colonized planets - such as the planet from which Psych comes - but the colonial superpowers have an unspoken truce with each other, for the most part.

    W I P

  • Back Story

    Psych, then known by his birth-name Je'sarzha, was raised the same as the rest of his generation of tree-crawlers. At the time, Je'sarzha identified and was referred to as "it" since, being a hermaphroditic species, tree-crawlers are all considered gender-neutral, and the idea of gender-specific words was only introduced by the humans who colonized their planet.

    Most tree-crawlers specialize into Thinkers, with stronger telepathy, or Movers, with stronger telekinesis. Je'sarzha has stronger telepathy than average - though not enough to overcome the lead collars of domestication - but really, its telekinesis was its most outstanding trait. Not just in raw power, but in the delicate control it had even from a young age; control, like fine motor skills, are usually the last to develop. This led Je'sarzha to be bought by a human electrician/engineer, who had Je'sarzha work with him on the various computer consoles and machines that kept the colony running.

    This human, Kenneth DuPont, was a kind master for the young Je'sarzha, treating it well and teaching it everything he knew. Ken hated having to deal with the lead collars that most domesticated tree-crawlers wore, so Je'sarzha went without one most of the time, and its gifts flourished.

    Kenneth died in an accident, and Je'sarzha was bought by a local mining facility. There, it was exposed to the same harsh conditions that it had been lucky enough to escape early in life, and developed a deep hatred for its cruel taskmasters. It met a strong Thinker - so strong that its telepathy could overcome the lead collar - called Reishan, and the two bonded strongly over their mutual goal of liberating themselves and their fellows from the colonists.

    Together, Reishan and Je'sarzha escaped their compound with the help of some silver ore they filched from the mine, and with the handful of other escapees and "uncivilized" tree-crawlers who had never been captured, they built a resistance that eventually overthrew the main human presence on the mainland. Je'sarzha then grew restless: political dancing and negotiations were not its forte.

    W I P

  • Extra

    His species, colloquially known as tree-crawlers by the humans who discovered their home planet, are vaguely inspired (in appearance) by this character from Lilo and Stitch.

    Briefly: they are monoecious (hermaphroditic) aliens that range from eight to nine feet (2.4 to 2.7 meters) tall. They are hexapodal, with two pairs of forelimbs, hind legs similar to a Terran feline, and a tapering tail; they can walk on all six legs, but the last few generations have developed the ability to walk bipedally with the aid of a thicker, heavier tail to counter-balance their weight.

    As a species, they possess telepathy and telekinesis that is enhanced by three precious or semi-precious metals: silver, copper and gold. All three of these metals exist in vast quantities in the crust of the tree crawlers' home planet, which was what drew human colonists to the planet in the first place. Most individuals have specialized toward either telepathy or telekinesis, and depending on that, they have an affinity for either copper or gold. Silver, being the strongest conductor of electricity, is the metal that enhances both gifts. Tree crawlers can find, exhume, and manipulate these metals easily with even weak telekinesis, and those with particular social status or mental prowess have some of these metals embedded in their skin, similar to tattoos or brands.

    Before the human presence, they had developed a largish population whose culture was aproximately on level with the old Terran Mesopotamian culture; then, humans arrived, and realized how much gold and silver the tree crawlers were sitting on. Shortly after that, they realized how easy it was for the native tree-crawlers (who were named because of their mostly-arboreal lifestyle) to mine those very metals, as well as the fact that lead, which was also fairly common on that planet, blocked their gifts as efficiently as silver enhanced them.

    W I P

Images

  • Psych

Questions

    The author is yet to answer any questions about this character.

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